Scientific American, the longest continuously published magazine in the U.S., has been bringing its readers unique insights about developments in science and technology since 1845. Scientific American has 5.3 million print and tablet readers worldwide, more than 7.5 million visitors on ScientificAmerican.com, and appears in 15 translated editions, which are read in more than 30 countries. Launched in 1996, www.ScientificAmerican.com has become the dynamic resource for science news, including blogs, podcasts, videos, and interactive media.
The Scientific American team requires a UX Designer to join into NYC based team. As a senior leader of this team you will be responsible for user research and generating insight that informs the UX and design of the product so as to satisfy both business and user requirements.
This role will report to a UX Lead (based in the London office) and will also be part of a community of UXD in the Digital Systems STM (Science, Technology & Medicine) division. This person will work with the Scientific American team to ensure that high quality software is delivered that meets the primary goals of the business and satisfies user needs
Work with the Product Owner and other stakeholders to focus attention on improvements that satisfy user needs and business goals
Focus on Improving discoverability of products across the site
Develop ideas to Increase the checkout rate for mobile users
Look at ways to simplify the checkout process
Evaluate and improve the current site navigation
Work with the business to analyze subscription based products and identify opportunities for better conversions
Work with our Art Director on evaluating the current store design and whether it fits with our business and user needs
Look for opportunities to improve the design of the store in line with increasing conversions
As an essential part of the daily product development, you will build on the established design process, and within 1 month of starting you will be working collaboratively with all members of your team.
Work with your product owner, business analysts and developers to build solutions to user needs iteratively and quickly
Participate in daily stand-ups with your development team
Collaboratively design, test, and develop solutions with your team
Have daily conversations with your product
Experience, education, skills and qualifications required:
Bachelor’s degree in related field
Significant digital experience with at least 5 years UX experience (at least 3 of these working in Agile/Lean)
Strong UX research background and an interest in helping people develop their research skills
Experience of continuous delivery or a frequent release cadence
Significant industry experience in a senior UX role on a variety of software projects.
Experience in working in an e-commerce focused UX role
Great track-record of successful projects and can articulate lessons learned from these
Experience working with other disciplines
Excellent oral and written communication skills
We offer a comprehensive benefits package that includes:
- Medical, Dental and Vision
- Life and AD&D
- Flexible Spending Accounts
- Transit Accounts
- Tuition Assistance
- Summer Hours
Springer Nature is an EOE.
For information about our Research Editorial and Publishing career opportunities please visit the new Springer Nature E&P website at www.springernature.com/editorial-and-publishing-jobs.